

The NES version features a bonus game mode (dubbed "Mode B") where the player can choose between Billy or one of five enemy characters from the main game and compete against a double of their character controlled by the computer or a second player in a one-on-one match. A new enemy named Chin Taimei appears in this version as the second stage boss. All of the enemies from the arcade game also appear, with the exception of Jeff and the mohawk version of Abobo, the two head swap characters from the arcade game. The level designs are very different, with some stages featuring new areas (notably the cavern section in Mission 3) that features greater emphasis on jumping over platforms or evading traps. The player has a total of seven skill levels that they can achieve throughout the game. The player begins the game with only the basic punches and kicks available to their character, gaining the more powerful ones after acquiring the experience points needed to use them. Additionally, weapons cannot be brought to the next fight if the original enemy carrying it is defeated. After defeating Willy, the original final boss from the arcade game, Jimmy will appear before the player for the true final battle.ĭue to technical limitations of the NES that were not worked around, the game can only generate two enemies on-screen to confront the player and both enemies are the same character. In this version, Jimmy Lee (the Player 2 character in the arcade version) serves as the main antagonist. Instead, the two-players mode in the main game ("Mode A") is done by alternating, although both players take control of Billy.

The most notable difference the NES version has from the arcade game is the omission of the arcade's two players cooperative game mode. The NES version of Double Dragon was released for the Wii Virtual Console service in Europe and North America on 2008.
DOUBLE DRAGON 3 NES LICENSE
The game was published in North America by Tradewest (who was given the license to produce other home versions of the game as well) and by Nintendo in Europe. Double Dragon is considered to be one of the first successful examples of the genre, resulting in the creation of two arcade sequels and several spinoffs, as well as inspiring other companies in creating their own beat 'em ups.ĭouble Dragon was ported to the NES by Technos Japan in 1988.
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The game is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (released outside of Japan by Taito as Renegade), but introduced several additions such as two-player cooperative gameplay and the ability to arm oneself with an enemy's weapon after disarming them. For the arcade version, see Double Dragon.ĭouble Dragon ( ダブルドラゴン, Double Dragon ?) is a 1987 arcade beat 'em up developed by Technos Japan and distributed in North America and Europe by Taito Corporation.
